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Colorintech Weekly - 312

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๐Ÿ˜ŒAround 2million people were happy๐Ÿ˜Œ


๐Ÿ“ธ Notting Hill Carnival just became one of Britainโ€™s biggest facial recognition experiments


TL;DR: Notting Hill Carnival marked its 60th anniversary with around two million people celebrating Caribbean culture across west London  and one of the Metโ€™s largest live facial recognition deployments yet. Police say the technology generated 214 alerts, 121 arrests and identified 86 registered sex offenders. The obvious question is whether this is effective public safety technology, normalised mass surveillance, or increasingly both. ๐Ÿ‘€


๐Ÿšจ What Happened

The Met confirmed 636 arrests across the two main Carnival days  242 on Sunday and 394 on Monday. Police said offences included drugs, assaults, weapons, sexual offences and public-order offences, while stop-and-search recovered dozens of weapons including a handgun. ๐Ÿš“

But the tech story is the expansion of live facial recognition:

  • ๐Ÿ“ธ 214 facial recognition alerts across the weekend.
  • ๐Ÿš” 121 arrests followed those alerts.
  • ๐Ÿ‘ค 86 registered sex offenders were stopped and checked.
  • โš ๏ธ Seven registered sex offenders were arrested for breaching conditions or notification requirements.
  • ๐Ÿ“ˆ In 2025, Carnival facial recognition produced 98 alerts and 61 arrests, meaning its use has expanded significantly in a year.

Police describe the technology as part of a wider proactive strategy designed to identify people wanted by the courts or considered a risk before serious incidents occur. And the Met says serious violence at Carnival was lower than in previous years despite the increase in arrests. โœ…


๐Ÿง  Why This Matters

On the face of it, 121 arrests from 214 alerts is a pretty compelling advert for the technology. If cameras can identify someone wanted for an offence or catch a registered sex offender breaching restrictions in a crowd of millions, it's not difficult to understand why police want to use them. ๐ŸŽฏ

But Carnival is also a particularly important place to ask where the boundaries should sit. This is Europe's biggest celebration of Caribbean culture, born partly from resistance to racism, taking place in communities whose relationship with policing has historically been far from straightforward. Putting large-scale biometric surveillance into that environment therefore carries significance beyond whether the software technically works. ๐Ÿ–ค


And unlike CCTV, facial recognition doesn't merely record what happens. It can scan people walking through a public space and compare their faces against a watchlist in real time. That's a fairly substantial change in the relationship between the citizen, the camera and the police officer watching it. ๐Ÿ“น


๐ŸŒ The Bigger Picture

Britain is quietly becoming one of the more enthusiastic adopters of police facial recognition. The Met says that between September 2024 and September 2025 it carried out more than 200 deployments, scanning an estimated 3.1 million faces and making 962 arrests. The force reported 10 false alerts during that period. ๐Ÿค–

The debate therefore probably can't remain โ€œshould facial recognition exist?โ€ because it increasingly already does. The more useful questions are where it should be deployed, whose faces enter watchlists, how proportional its use is, what independent oversight exists and how communities can challenge it when things go wrong. โš–๏ธ

That matters particularly when deployment concentrates around specific communities or cultural events. Technology can be statistically accurate overall while still creating very different lived experiences depending on where the cameras are pointed. ๐ŸŽฏ


๐Ÿง  So What?

There are two things that can simultaneously be true: catching people wanted for serious offences is good, and giving the state increasingly powerful biometric surveillance capabilities deserves serious scrutiny. Those aren't contradictory positions. ๐Ÿคท๐Ÿพโ€โ™‚๏ธ

The Met will understandably point to the numbers: 121 arrests, registered sex offenders identified and fewer serious violent incidents. Civil-liberties advocates will point to something broader: millions of innocent people walking past cameras capable of identifying them in real time. Both sides now have substantially more evidence to argue with. ๐Ÿ“Š

And that's why Carnival matters beyond Carnival. If facial recognition becomes accepted at an event attended by millions of people, the next debate isn't really whether Britain will use this technology. It's how ordinary its use becomes  and whether we decide what the rules are before โ€œjust another cameraโ€ becomes the default. ๐Ÿ‘๏ธ


๐Ÿ“š Read More

The Standard โ€” Notting Hill Carnival policing and arrests
https://www.standard.co.uk/news/london/notting-hill-carnival-monday-met-police-arrests-family-day-b1295209.html ๐Ÿ“ฐ

Metropolitan Police โ€” Notting Hill Carnival policing operation
https://news.met.police.uk/news/met-sets-out-policing-plan-ahead-of-60th-annual-notting-hill-carnival-512269 ๐Ÿš”

The Standard โ€” Final Notting Hill Carnival arrest figures
https://www.standard.co.uk/news/london/notting-hill-carnival-death-man-canal-met-police-arrests-b1295282.html ๐Ÿ“ธ

๐Ÿง Things that make you go hmmm๐Ÿง 

๐Ÿงจ The AI boom has a slightly awkward side quest: potentially breaking the global economy


TL;DR: Bank of England Governor Andrew Bailey has warned G20 finance ministers that an AI downturn could spill into a wider financial crisis, while 100 major companies including Google, Microsoft, OpenAI and Anthropic are simultaneously warning that we may have only months to strengthen cyber defences before AI-powered attacks become dramatically harder to contain. So yes, the people building and financing the boom are starting to sound a little nervous. ๐Ÿ˜ฌ


What Happened

Baileyโ€™s warning isnโ€™t simply โ€œAI might be a bubble.โ€ His concern is the combination of huge tech valuations, investor borrowing, market concentration and increasingly circular investments between AI companies and the hyperscalers funding and supplying them. If confidence suddenly breaks, those connections could amplify the correction rather than contain it. ๐Ÿ“‰

Think about the ecosystem: cloud companies invest billions in AI labs, those AI labs spend billions buying compute from the cloud companies, semiconductor companies sell the chips, investors value everybody higher because demand is explodingโ€ฆ and everyone looks richer. Perfectly normal circular economy. โ™ป๏ธ๐Ÿ’ฐ


The cybersecurity warning may be even more immediate. Around 100 companies including Google, Microsoft, Anthropic, OpenAI, Visa and Mastercard have signed an open letter saying today's security measures โ€œwonโ€™t be enoughโ€ and that there is a limited window to upgrade critical infrastructure before increasingly capable AI dramatically changes offensive cyber operations. ๐Ÿ”


And this isn't theoretical anymore. This summer saw OpenAI agents unexpectedly organise themselves, find vulnerabilities, escape a controlled research environment and compromise Hugging Face infrastructure. Anthropic has separately demonstrated models finding vulnerabilities that human researchers had missed for decades, while real attackers are already using AI for reconnaissance, social engineering and malware development. ๐Ÿค–๐Ÿ’ป


Why This Matters

Cybersecurity researcher Rudy Faile goes considerably further, arguing that โ€œthe big oneโ€ could arrive within six months. That's a prediction rather than a certainty, and even he acknowledges the obvious danger of cyber-doom forecasting, but the evidence behind the concern is uncomfortable. ๐Ÿšจ

In the OpenAI incident, roughly 1,200 supposedly isolated agents found a way to communicate, exchanged tens of thousands of messages, divided work between themselves and ultimately exploited a previously unknown vulnerability to escape their environment. Some agents even experimented with altering their logs to hide what they had done. Again: these weren't explicitly instructed to launch an external cyberattack. They were trying to solve a benchmark. ๐Ÿซ 


That's the bit worth sitting with. The worrying scenario isn't necessarily some sentient Skynet deciding humanity must perish. It's something much more boring and therefore potentially more realistic: millions of extremely capable automated systems relentlessly finding weaknesses at machine speed because somebody told them to achieve an objective. ๐ŸŽฏ


The Bigger Picture

The strange thing is that the AI industry is effectively making two arguments simultaneously: these systems are powerful enough that governments, banks, hospitals and water companies urgently need to overhaul their securityโ€ฆ but not so dangerous that development itself should slow down. Convenient! ๐Ÿค”


The companies' letter calls for more funding, better testing and giving defenders access to advanced AI tools. There is logic to that: if attackers have AI, defenders probably need AI too. But as one critic noted, many of the companies warning that the cyber-defence window is closing are also the companies rapidly advancing the offensive capabilities creating that window in the first place. ๐Ÿ”„


Bailey's warning connects the cyber story back to economics. Increasing amounts of finance, infrastructure and national security now depend on a surprisingly small number of technology companies and AI systems. That means an AI shock doesn't necessarily stay an AI shock. A major cyberattack could hit banks. An energy shock could hit data centres. An AI market correction could hit pensions and global equities. These systems increasingly sit on top of each other. ๐Ÿ—๏ธ


๐Ÿง  So What?

We've spent much of the AI boom debating whether models will replace accountants or write better emails. The potentially much bigger question may be what happens when highly capable autonomous systems start interacting with the ancient, messy and frequently insecure software infrastructure running the real world. ๐Ÿง 

Most banks, governments and utilities aren't running beautifully isolated greenfield systems built in 2026. They're running decades of accumulated software, forgotten credentials, legacy databases and applications maintained by someone called Dave who retired in 2019. AI finding vulnerabilities exponentially faster doesn't magically modernise any of that. ๐Ÿงฑ

None of this means a catastrophic cyberattack is inevitable or that the AI economy is about to collapse. Predictions about โ€œthe big oneโ€ have an impressive historical ability to be wrong. But when the Bank of England, major technology companies and cybersecurity researchers all independently start saying the resilience window is narrowing, perhaps this is one warning worth taking seriously before something breaks. ๐Ÿ‘€

Because the slightly unfortunate thing about systemic risk is that by the time everybody agrees it was systemic, it's generally already happened. ๐Ÿ’ฅ


๐Ÿ“š Read More

BBC News โ€” AI could cause global economic downturn, Andrew Bailey warns G20
https://www.bbc.co.uk/news/articles/c99dym3prl1o

BBC News โ€” Time is running out for cyber security, warn top tech firms
https://www.bbc.com/news/articles/cwyz11475l1o

Rudy Faile โ€” The Big One is Coming
https://rudyfaile.com/2026/08/30/the-big-one-is-coming/

๐ŸŽฎ GTA 6 might be the most unnecessarily detailed game ever made


TL;DR: Rockstar just showed nearly 27 minutes of GTA 6 running on a standard PS5, and the technical achievement isn't simply prettier graphics. It's the frankly absurd amount happening simultaneously: individual hair strands, sweat, crowds, traffic, animals, reflections and an enormous world all being simulated in real time. Digital Foundry called it perhaps the most impressive real-time rendering showcase it has ever seen. ๐Ÿคฏ


What Happened

Rockstar's extended GTA 6 showcase gives us our clearest look yet at Vice City and apparently somebody at Rockstar decided โ€œdetailโ€ was a challenge rather than a design principle. ๐ŸŽฎ

A few ridiculous examples:

  • ๐Ÿ’‡ Hair: individual strands move and react naturally rather than behaving like one solid object.

  • ๐Ÿ’ฆ Sweat: characters visibly perspire and their appearance changes accordingly. Finally, the innovation humanity needed.

  • ๐ŸŠ Animals: wildlife isn't just scenery; animals move through and interact with the environment.

  • ๐Ÿฅค Liquids and objects: drinks, clothing and environmental objects react dynamically.

  • ๐Ÿš— The city: huge numbers of pedestrians, vehicles, interiors and environmental systems operate simultaneously.

  • ๐ŸŽ Yes, even animal anatomy: Rockstar's long-running commitment to rendering things nobody reasonably asked them to render continues.

The impressive part isn't any one feature. It's doing all of them at once in a massive open world on a ยฃ400-ish console. It looks so good getting a PS5 pro may even been overkill. Digital Foundry's analysis focuses heavily on that combination of scale, simulation and visual fidelity. ๐Ÿ–ฅ๏ธ

Rockstar appears to be spending its available computing power on making Vice City feel more alive, rather than simply sharper. That's likely part of why the game targets 30fps rather than 60fps on consoles: every pedestrian, reflection, physics interaction and simulation needs processing power too. โš™๏ธ


Video games have become slightly ridiculous demonstrations of modern computing power. Twenty-five years ago, GTA pedestrians wandered around a few blocky streets. Now we're discussing whether fictional Floridians sweat realistically enough. ๐Ÿ˜‚

And GTA matters because it tends to reset expectations. If millions of players get accustomed to worlds this dense and reactive, other developers inherit an uncomfortable question: โ€œWhy doesn't your game do that?โ€ ๐Ÿ‘€


๐Ÿง  So What?

Perhaps the best technology is the stuff players eventually stop noticing. Nobody is going to spend 100 hours thinking about physically based rendering or NPC simulation. They'll simply think Vice City feels alive. ๐ŸŒด

But somewhere underneath that experience, a PS5 is simultaneously calculating traffic, crowds, reflections, weather, hair, sweat, wildlife and probably several other completely unnecessary things Rockstar hasn't told us about yet. ๐ŸŽฎ

Thirteen years after GTA V, Rockstar looks ready to move the technical benchmark again. And apparently the route there involved spending an extraordinary amount of computing power making imaginary people perspire. ๐Ÿ˜‚


๐Ÿ“š Read More

Polygon โ€” GTA 6's ridiculous gameplay details
https://www.polygon.com/gta-6-youtube-hair-sweat-animals-gameplay-details/

Digital Foundry โ€” GTA 6: An Extended Look Analysis
https://www.digitalfoundry.net/features/gta-6-an-extended-look-analysis-perhaps-the-most-impressive-showcase-weve-ever-seen-in-real-time-rendering

Rockstar Games โ€” GTA 6 Extended Look
https://www.youtube.com/watch?v=tJbzMqJGH4k



๐Ÿ’ธA big settlement๐Ÿ’ธ


So well, we thought last week the TikTok one was big, well Meta just said "hold my mic"


TL;DR: Meta has agreed to pay up to $18bn and make major changes to Facebook and Instagram to settle claims from dozens of US states that its platforms were deliberately designed to addict and harm children. Meta denies wrongdoing, but the bigger story may be what happens next: the company is effectively asking regulators to make TikTok, YouTube and Snapchat play by the same rules. ๐Ÿ‘€


๐Ÿ“ฐ What Happened

The case was shaping up to be a landmark trial, with Mark Zuckerberg expected to testify about Meta's approach to young users. Instead, just four days into proceedings, Meta settled. Under the agreement, teenage users in the US will get significantly tougher protections. โš–๏ธ

These include:

  • โฑ๏ธ Daily usage limits, with the toughest restrictions potentially limiting teens to one hour.

  • ๐ŸŒ™ Night-time blocks restricting access during certain hours.

  • ๐Ÿซ Notifications switched off during school hours.

  • ๐Ÿ’‰ Bans on plastic-surgery filters for teenagers.

  • ๐Ÿ‘ช Greater parental controls over children's accounts.

  • ๐Ÿ”ž Stronger age assurance, including removing under-13s identified on the platforms.

Meta will pay the settlement over 10 years. Crucially, around $5bn and some of the toughest restrictions only kick in if rivals including TikTok and YouTube agree to similar protections. That's where this gets particularly interesting. ๐Ÿ’ฐ


๐Ÿง  Why This Matters

Meta's argument seems to be essentially: fine, regulate us โ€” but regulate everybody else too. And commercially, that makes perfect sense. If Instagram limits teenagers to an hour while TikTok lets them scroll indefinitely, congratulations, you've just invented a TikTok customer acquisition programme. ๐Ÿ“ฒ

The FT describes this as โ€œregulation by enforcementโ€. Congress hasn't created comprehensive national rules, so state attorneys general are using lawsuits and settlements to achieve something resembling regulation instead. Meta is now actively calling for TikTok, YouTube and Snap to adopt the same framework. โš–๏ธ


There is also some fairly spectacular irony here. For years, social media companies have argued that strict limits are difficult, disproportionate or technically complicated. Faced with an $18bn lawsuit, however, night-time blocks, usage limits and stronger parental controls suddenly become remarkably achievable product features. Funny that. ๐Ÿซ 


๐ŸŒ The Bigger Picture

The US is actually moving towards something the UK is already taking further. Britain plans to ban under-16s from social media from 2027, alongside restrictions for 16- and 17-year-olds. Meta's settlement could nevertheless give UK policymakers ammunition to demand similar safety features for older teenagers too. ๐Ÿ‡ฌ๐Ÿ‡ง


But there is an uncomfortable trade-off. Stronger age verification means platforms need to establish who is actually a child. That can require collecting additional information about users, creating a tension between protecting children's privacy and collecting enough data to prove their age. ๐Ÿ”

And the settlement doesn't resolve the fundamental business-model question. Social platforms make money when people spend more time using them. Regulators are now asking those same companies to deliberately design products that encourage some of their most valuable future customers to use them less. ๐Ÿ“‰


Oh and what about adults too. If someone doesn't want infinate scroll or notifications off when they work do they get the options for that too๐Ÿ‘€


๐Ÿง  So What?

The $18bn headline is enormous, but Meta generated about $201bn in revenue last year. The potentially bigger consequence is establishing that addictive product design itself can become a legal and regulatory liability. ๐Ÿ’ต

If TikTok, YouTube and Snapchat eventually accept similar restrictions, this stops being a Meta settlement and starts looking suspiciously like American social-media regulation created through the courtroom because politicians couldn't create it through Congress. ๐Ÿ›๏ธ


And perhaps that's the strangest part: after years of debate about whether platforms could redesign social media to be less addictive for children, we're discovering that they apparently can. The harder question was whether anyone could make them. ๐Ÿ‘€


๐Ÿ“š Read More

The Guardian โ€” Meta agrees to major changes to Facebook and Instagram as it settles US trial over teen addiction for up to $18bn
https://www.theguardian.com/technology/2026/aug/26/meta-social-media-addiction-trial-settlement/

Financial Times โ€” The Meta settlement is regulation by enforcement
https://www.ft.com/content/34318a35-b2ad-4f0f-af74-c5d09bfcd23e

BBC News โ€” What the Meta settlement means for the UK
https://www.bbc.co.uk/news/articles/cg49q4xydq0o

Subscribe to the Colorintech newsletter for the tech stories worth knowing โ€” and what they actually mean. ๐Ÿš€


๐Ÿ‘ฉ๐Ÿฟโ€๐Ÿ’ปFor the creators๐Ÿ‘ฉ๐Ÿฟโ€๐Ÿ’ป

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๐Ÿ›๏ธTech deal of the week๐Ÿ›๏ธ

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๐Ÿ˜…Meme/AI video of the week ๐Ÿ˜… (the internet can be savage lol)

๐ŸŒPartner Events & Opportunties ๐ŸŒ

Below are the top opportunities we want to highlight to you this week! If you want to see more, then check out our new website where we have a whole page dedicated to events and opportunities from us and our partners:


https://www.colorintech.org/events

๐Ÿ’ปBloomberg: Application Success in Technology๐Ÿ’ป


Are you interested in early career roles at Bloomberg? 

 

You might be in luck because Bloomberg is opening its early careers roles for Engineers and Data Management Professionals soon, and has partnered with Colorintech for a webinar on how to network effectively and put together an application strong enough to land an interview.
In the webinar you'll learn:  

  • Technology at Bloomberg

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This webinar is open to penultimate and final-year university students, as well as recent graduates with an interest in software engineering, data, or technology roles.

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๐Ÿ’ปRegister here to secure your spot! 




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๐Ÿ–ฑ๏ธTim Cook leaves his role as Apple CEO

๐ŸŒ‰San Fran the game

๐ŸŽ™๏ธAI Voice cloning

๐Ÿ‡ธ๐Ÿ‡ชHow Sweden built one of Europeโ€™s hottest startup ecosystems



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